October - December 2025
Variable Scale
Technology
Maya, Blender, Mad Mapper, Real-time Facial Capture, Ableton Live
Set within post-pandemic virtual communities and platform-driven consumption, this project examines how Chinese ACGN* subculture has become over-commodified.
*Anime, Comics, Games, Novels
3D Animation
Live Performance
Chinese ACGN culture
It refers to a youth cultural sphere localized from Japanese ACGN otaku culture, including both media forms (animation, comics, games, novels) and modes of participation such as fan creation, cosplay, and collecting.
Localization
As an imported cultural concept, Chinese ACGN was localized within platform-based ecosystems,
where locally produced content and imported works developed in parallel.
ACGN culture no longer exists solely as an emotional refuge.
Sincerity is constantly negotiated within systems of performance and evaluation.
Storyboard
Character Design
Version 1
Version 2
Final Design
Scene Design
Scene 1. Factory
3D modeling
Elements
Rendering
Details
Scene 2. Dinner Table
3D modeling
Elements
Rendering
Details
Scene 3. The Golden Court
3D modeling
Elements
Rendering
Details
Scene 4. Conquer the City
3D modeling
Elements
Rendering
Details
Concept & Visual Elements
This performance critiques the over-commercialization of ACGN culture and explores how virtual characters intersect with physical reality through emotional projection.
Setting Design
Music Arrangement
Used Splice Samples and arranged in Ableton Live.
MIDI Mapping
Used MIDI input control & Audio Control in MadMapper.
Projection Mapping
The performer triggers visual elements via MIDI buttons, combining preset timelines with audio-reactive parameters such as opacity driven by amplitude and BPM.